Franks (talking about ponies, such an awful childish design) The culture and history of Vietnams medieval era are distinguished by their richness and originality. Despite being a new civilization, they are considered underpowered due to weaknesses against many matchups and a lack of strengths on various maps. The Khmer civilization represents the formidable Khmer Empire that once held sway over modern-day Cambodia, Thailand, Vietnam, and Laos during the medieval era. Many potential adjustments will be hindered by accommodating them. Best Civs (winrates) Franks 54.4 % arrow_upward 1.0 % Berbers 52.8 % arrow_downward -0.2 % Huns 52.2 % arrow_downward -0.3 % Lithuanians 51.6 % arrow_downward -0.9 % Burgundians 51.5 % arrow_upward 1.9 % See all civs. Battle of Binh Le Steppe, 17th January 1258: 30,000 Mongols and 10,000 Yi soldiers under Uriyangqatai defeated Taizong of Chens 100,000 army in Binh Le Steppe, west of Hanoi. Although maybe the Vietnamese and Teutons still need some more buffing and they may still be bottom 5. The Japanese are versatile, but it also means that they have no other specialties other than counter-cavalry, especially the lack of Bombard Cannons, which makes them difficult to fight against siege weapons in the later game. Lechitic Legacy (Scout Cavalry line deals trample damage). Mahayana (Villagers take up -10% population space). The ability to have cheaper Stables in the Castle Age allows for easy access to the strong Camel Archer units, making the Berbers a great choice for beginners. I only considered the Vietnamese civ is the worst. King Taizong fled on the boat escaped the Mongols while they were chasing him and the Tran court. Yeah, maybe leave their UU alone and just give them E skirm. Their buildings have extra hit points, and the town watch technology is free, providing an advantage in early to mid-game situations. I chose Vikings as my 2nd because they are in the same situation, but with even fewer military options. Forced Levy (Turns Militia line gold cost to food cost). Giving it to the Turks would make them less weak without making them overpowered for sure. The Corvinian Army technology allows for this special unit to be produced at no gold cost, but the Magyars lack additional technological support. Atheism (+100 years for Relic/Wonder victories; enemy Relics produce -50% gold). The, The best strategy is to launch multiple waves of Magyar Huszars for effective attacks, similar to the Ethiopians. The playable civilizations in Age of Empires II are based on prominent civilizations of the post-classical period, from the fall of the Western Roman Empire in the 5th century to the renaissance era during the 15th - 16th century. 1:28 #5 2:35 #4 3:40 #3 4:38 #2 5:40 #1 7:05 . The Byzantines are a reliable civilization known for their strong defense capabilities, and are ideal for newer players. Their advantages in gunpowder include early access to Chemistry and strong Hand Cannoneers, along with two unique gunpowder units that benefit from Wagonburg Tactics. A-Tier civilizations are still strong and versatile but may have some weaknesses compared to the S-Tier. It seems to me that the wood discount (includes ships by the way, giving Koreans basically the wood portion of the Viking ship bonus) put them in a fairly strong position already, I really dont see them needing anything else right now. The Slavs are a strong civilization with a focus on siege and infantry. The obvious weakness of Turks has always been that they are the ONLY civ without elite skirm and pikemen. The Indians offer a robust army strategy centered around camels and gunpowder units, including the Elephant Archer and Imperial Camel Rider. Drill (Siege Workshop units move 50% faster). The Poles are a well-rounded civilization that has access to a diverse range of units. I can still understand why they get a lot of hate. This makes them ideal for hit-and-run tactics and ambushes, allowing them to quickly eliminate enemy forces before retreating to safety. There are 42 civilizations in total. Wanderbraun ! I love the brits, with their civ unique longbowman, i find that they can be quite effective, even outranging castles and any other unit except the trebs. The Byzantines are a reliable civilization known for their strong defense capabilities, and are, The Byzantines are at their best on water maps, where their technologies combine for a powerful defense. The buff didnt make that much, just make the TK a little more niche. Sicilians. Thank all of you for your thoughts and opinions on least favorite civs. The Japanese civilization offers a high degree of flexibility across its technology tree and bonuses. Im even genuinely surprised you could miss all the claims of Chinese being OP after them receiving Printing block. Their economic bonus, while not as strong as some other civilizations, still gives them a clear advantage. I dont think theyre too many weaks civs arround. the best knight civ is franks because they have more hp on there knights when fully upgraded but they are not a counter to a camel civ like saracens. However, they may struggle against some popular civilizations and have limitations in the imperial age outside of their cavalry line. I like the eco and Castle Age cavalier of the Burgundians, and because I often like to play civs somewhat like how they may have been intended, I enjoy the Sicilian Donjon rush. LoTW civs could ge great in design if the Flemish revolution mechanic, First crusade Serjeants and OP cavaliers werent a thing. This mounted unit, upon being defeated, will be reincarnated as an infantry unit and can be further enhanced with the Stirrups technology to increase attack speed. Theyd still be a very gold intensive civ without being quite so one dimensional. Foot archers have +3 attack against standard buildings. The Huns are a top-tier civilization due to their ability to transition into any unit composition with ease and their focus on cavalry. I totally dominated that match and it was the most memorable match for me. #5 0:45#4 1:45#3 2:43#2 3:34#1 5:33All stats used are from https://aoestats.io/Patreon: http://www.patreon.com/SpiritoftheLaw#1 result song: https://www.epidemicsound.com/search/?search_query=midnight%20hotel%20versionOutro song: https://www.epidemicsound.com/search/?search_query=persian%20cats%203Background music from Epidemic Sound: http://www.epidemicsound.comGame: Age of Empires 2 HD with Forgotten Empires, African Kingdoms, and Rise the Rajas expansions All, The Persians offer solid performance, particularly in, With the War Elephant being a durable unit that can be paired with, Kamandaran (turns Archer-line gold cost into wood cost). I want my game to be exactly like that one, but I couldn't. They have two unique units, the, The ability to have cheaper Stables in the Castle Age allows for easy access to the strong Camel Archer units, making the Berbers a great choice for beginners. With technologies like Murder Holes and Herbal Medicine, the Teutons have the potential to keep their units secure in the heat of battle. This civilization is best used as a counter-pick against civilizations with a strong emphasis on infantry. The Goths are a force to be reckoned with when it comes to their infantry. The troops to use in battles are Siege Cannons and Cannoneers as they fire 15% faster. Their heavy cavalry focuses on quantity over quality, with the Szlachta Privileges ability reducing the cost of their Knight line. Discuss; agree or disagree with the list and my objections, https://www.youtube.com/watch?v=Qq3xDMXtXnc, https://www.youtube.com/watch?v=kpemawx_ExI. Foragers generate wood in addition to food (0.33. The Angkor Wat Wonder, a monumental tribute to the real-life temple, is one of the games most striking Wonders. Just saying. I cant wait! Their key to success is a combination of archery technologies, special units, and bonuses, which allow for long-range arrow warfare. Their units, including spearmen and skirmishers, have improved armor and faster movement, making them a formidable presence on the battlefield. The main advantage of this civilization is its fishing capabilities. Infantry are 20%/25%/30%/35% cheaper in the Dark/Feudal/Castle/Imperial Age. To a degree, focuses are subjective (for instance, Japanese are considered a viable Archer civilization), so they are listed according to in-game description. The Britons are a classic civilization renowned for their mastery of foot archery. I agree that Turks only really need to be given elite skirm but the elite skirm upgrade is such an important upgrade that change alone will makes a big difference and stop them from being bottom tier, IMO. However, their power tends to decline in later ages, making them a popular choice for villager rush strategies. So lets copy it lol. Its important to carefully assess resources and plan accordingly when playing as the Aztecs. Their monks have a double healing range, allowing them to keep units healthy from a safe distance, and their towers and town centers boast increased garrison capacities for added protection. No civilization in Age of Empires 2 can do it all, and no civilization is rated as S tier overall. Sicilians (only Hauberk pretty much, the Donjon thing however is brilliant and bold, but not theyre just a generic Knight civ yay) I couldn't stand the lack of walls or towers, I believe it was. They provide additional support for their special unit with a bonus that increases firing speed for all their cavalry archers by 25%. During mining, the Malians get additional gold, which makes it simpler for them to amass wealth. Organ guns was popuplar in all europe at the time. They lack gunpowder units on land and Siege Onagers. Although their archers and navy may be weaker, the Slavs dominance in land battles makes them a strong choice for players who prefer infantry and siege. I doubt how aoe2 devs put Vietnamese horse archers good as the Mongols. A veteran writer passionate about gaming, rarely ever spotted in the streets, Rabiya is either cooped up gaming or watching anime all the time. The Burmese are another famous age of empires 2 civilizations known for their specialty in Battle Elephants, with quick access to both relics and gold at the start of the game. Literally every other civ gets both of those units and the fact that they have excellent scout-line units is not enough to make up for that. The Malay civilization is unique in terms of focus on fishing and the navy. Way too reliant on situationally OP bonuses. These Civilizations will get steamrolled by any other race from the A and B tiers. They have access to cheaper technologies and a useful farming bonus which can strengthen the army and economy. The Franks are also able to collect food at a faster pace, thanks to free Mill technologies and 15 percent faster foraging. And Teutons/viets could still get some small buff. Showing 1 - 15 of 15 comments Raiders11 Mar 25, 2013 @ 2:01pm The Mayans bring their expertise in unit composition and transitions to the battlefield in Age of Empires 2 Definitive Edition, making them a force to be reckoned with in tournaments. The Spanish rely heavily on Conquistadors and lack strategic flexibility in the early game. worst is Portuguese. The British archer line has the too long range. Furthermore, Burgundians also receive a bonus that provides extra food from farming. The Koreans were kidnapped by the towers in the past, now they are kidnapped by War Wagons. Arquebus (Gunpowder units fire more accurately at moving targets). Their Plumed Archers are quick and well-armored, supported by a strong set of infantry units. The Japanese civilization provides a consistent albeit small boost to resources and fishing, which can accumulate into significant advantages if utilized effectively. Their siege weapons are usable, with access to Bombard Cannons, Siege Rams, Onagers, and Siege Engineers. The Ethiopians also place a strong emphasis on defending their territory with their Shotel Warrior and unique technology, Torsion Engines which enhance the range and accuracy of their siege weapons. Expanding on Age of Empires, each civilization features one or two unique units and two unique technologies (since The Forgotten), in addition to a set of special bonuses. As a lot of the weakest civs were buffed so now the weakest civs may have changed. They also have economic benefits such as faster farmer work speed and cheaper siege workshop units, making them a formidable force on the battlefield. The Turks would still not have pikemen and all civs having elite skirm is only like all civs getting chemistry. I think tartars are currently the worst. against opponents. The Winged Hussars are a unique unit that can deal high damage, but lack durability, with the Lechitic Legacy ability increasing their trample damage. Aztecs, Britons, Chinese, Franks, Vikings, Lithuanians, Persians, Berbers, Indians, Mayans, Poles, Huns, Mongols, Portuguese, Spanish, Japenese, Byzantines, Incas, Magyars, Bohemians, Bulgarians, Gurjaras, Bengalis, Italians, Malay, Koreans, Vietnamese, Khmer, Malians, Ethiopians, Goths, Sicilians, Teutons, Burmese, Dravidians, Celts, Cumans, Slavs, Tartars, Turks, Burgundians. So lets copy it lol. Also, while the HCA of both civs are roughly equal, the Mongols will almost never go for this unit and use Mangudai instead, and those stomp Vietnames HCA. Like I said more than once, including in the OP, its vital that nobody votes until theyre familiar with the new balance changes as a lot of the weaker civs are no longer as weak as they were now. aoestats Over 1,004,230 games on patch 78174 have been analyzed! The Teutons are a resilient civilization in Age of Empires 2, renowned for their, In addition, the Teutons have the unique technology Crenellations, which extends the range of castles and makes them even more formidable in combat. Do share your feedback with us. The thing is, its not just about whats playable. Their archers are also noteworthy, with fully upgraded Arbalesters, Hand Cannoneers, and Elite Skirmishers. Everybody please vote for your bottom 5 civs but please first make sure youre familar with the major update that hit yesterday as its changed the civ balance. Logistica (Cataphracts deal trample damage and +6 attack against infantry). Most civilizations have two or three focused military strengths, meaning unit types that fall into those categories are usually given most-to-all of the available upgrades in addition to bonuses. Then again, Tatars have a good early game eco bonus, while Portuguese do not. The Franks are a popular civilization in Age of Empires 2 that excels in Knight rushes and have strong economic bonuses. What a wonderful trash unit that would be. . Espaol - Latinoamrica (Spanish - Latin America). In this. Franks 54.4 % arrow_upward 1.0 % 2. The Tartar civilization represents the nomadic tribes of Central Asia with a specialization in cavalry units. Turks is still Okay. 117 Worst AoE2 Civilizations (updated for 2023) Watch on A compilation of the worst civilizations in Age of Empires 2 updated for 2023. Data for Age of Empires II: Definitive Edition from 2021-07-14 to 2021-08-18. Favorite civilizations have already been discussed, but I would like to know what civilizations you recommend NOT playing as. I'm not a fan of the japanese, because i suck with them, i don't remember why but i always found them hard to play. Frankly, I think that the only civ that is actually bottom tier are the Portuguese, while Goths and Turks still hover around, not because they are complete trash but because everyone else is so good and closer from each other. I would vote Chinese, I think this whole only eco concept is stupid. Yet I've been following TEC, I've seen almost every game and the pro's contesting in that tournament do not seem to agree with the civ ranking suggested in those videos. Their infantry is solid with all important upgrades available, except for Halberdiers, and the Obuch, their unique unit, excels in shredding enemy armor. The best strategy is to launch multiple waves of Magyar Huszars for effective attacks, similar to the Ethiopians. They focus uniquely on monk-related technologies, which can enhance their army. Yet I've been following TEC, I've seen almost every game and the pro's contesting in that tournament do not seem to agree with the civ ranking suggested in those videos. They are all economy, but have a limited tech tree of units that dont perform well in the late game. Hussite Reforms (Monks and Monastery upgrades have their gold cost replaced by food). Maghrebi Camels (camel troops regenerate 15 hit points per minute). I think you should makenit a poll. Why have I gotten it so much these past days? The Gurjaras is a mechanically complex civilization that focuses on cavalry and camels, with a strong emphasis on food efficiency. I told her I'd find out the weakest faction for me to play and strongest for her. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The Berbers are a powerful civilization known for their expertise in both cavalry and naval units. The no wood cost for eco upgrades is a lot bigger of a deal than I thought because vietnamese arent weak late game but before they couldnt get there but now they save so much wood early on that they can get there a lot easier. In particular, their melee horses cannot obtain sufficient combat power. Wootz Steel (Infantry and Cavalry attacks ignore armor). Way too reliant on situationally OP bonuses. Age of Empires II: Definitive Edition - Return of Rome, Genoa Cathedral, Cathedral of St. Lawrence, Older Versions (before ''Dynasties of India''), Do Not Sell or Share My Personal Information. Additionally, they also have powerful Longboats and resource-boosting technologies, with big discounts for their ships and extra health for their infantry. But hey since on age 3 they had been lazy with research. Meet GregStein, a dedicated Age of Empires 2 fan and part-time developer. Barracks, Archery Ranges, Stables, and Siege workshops provide +5 population. IMO the Mongols steppe lancers should be about as good as knights but viable in different situations to knights. The Saracens are a strong civilization for players who prefer a trade-focused playstyle. Before continuing these were the rankings and the videos: Best 5: 5: Aztecs 4:Vikings 3:Mongols 2:Mayans 1:Huns ( https://www.youtube.com/watch?v=Qq3xDMXtXnc ) Worst 5: 5:Saracens 19 85 comments Best Add a Comment Snikhop 2 yr. ago Probably Burmese. Druzhina (infantry units damage adjacent units). What more can I say? The campain was cool. Worse should be Tatars, Chinese. I think Koreans are a mid-tier civ now. And Teutons Well, they still sucks agains arrows. Their advantage lies in their reduced market cost and low commodity trading fee, making it easier for them to establish a strong economy. On the other hand, their cavalry and navy are weak, lacking upgrades and technologies, and lacking the presence of Cavalry Archers. Koreans could get a little bit more powerful, either land or water. Towers +2 Line of Sight, +3 Attack vs. Me pisses it of since years. Their special unit, the Serjeant, can construct Kreposts and has a high armor rating, but it mainly serves as a deterrent. Condottieri are available at the Barracks in the Imperial Age. There are 37 individual civilizations in Age of Empires 2 in the most up-to-date version of the game in the year 2021. Cumans Please wait a few days while we gather data and crunch stats. And Goths are probably still pretty weak on closed maps although Id say just for being strong on maps like Arabia theyre no longer bottom 5. I agree teutons and Vietnamese could use further buffing, but I think they are quite decent civ right now. They have a dominant presence in the water, making them a top pick for players who enjoy mixed or random maps and want to dominate the sea. Crenellations (Castles +3 range; garrisoned infantry fires arrows). The Burgundians specialize in both cavalry and infantry units. They have access to cheaper technologies and a useful farming bonus which can, Their main focus is on archers, including the powerful unique unit, They have the flexibility to follow different paths to victory with upgrades available in their, The Franks are a popular civilization in Age of Empires 2 that excels in, The Vikings are a real force to be reckoned with on both land and sea maps. Each civilization is the best and all the other civilizations are the worst, depending on how you like to play. Their archery focus makes them a top choice for players who prefer a ranged approach to warfare. i would rather not be the Vikings or the Aztecs. Their archers and siege weapons are average, with the latter lacking Siege Rams and Siege Onagers. 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On quantity over quality, with the list and my objections, https: //www.youtube.com/watch? v=Qq3xDMXtXnc, https //mono-lux.de/kr254f/salmon-fishing-bear-creek-michigan. And faster movement, making them a top choice for players who prefer trade-focused...