Illidari Strike can proc the effects of Infuse cards by itself. Bubble Blower helps complete Corrupt the Waters without having to use too many of the Battlecries in your deck that presumably have higher value on average than ones you just Discover. 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In the mulligan phase, you wanna keep at least 1 high-cost card so that you reduce the cost as soon as possible, and also you wanna search for removals to get you through the early game. While Starving isnt as bad as All Shall Serve since Hunters have fewer draw options, relying on Beasts dying to get it is not the best plan. Unholy makes very few appearances, but we have a [RaptorWithWings] original deck that is the only Death Knight deck to reach 12 wins in testing. The spells are the better than the minions and are amazing when you just get a bunch of them for free. Runed Soulblade is a good weapon in its own right, but your opponent can play around it and waste its durability and potential. The Practical Duels Guide - How To Go Infinite In Heroic Duels! Running, Dragon decks are extremely good in Duels with. Shadow Visions loves abusing Treasures, whether its Discovering a Treasure in your deck, or combining with the many Treasures that has to do with Discover, Shadow, and spells in general. AAEBAf0ED7sCqwTmBJYFgbICo7YC4MwD+MwDhc0Dzc4D0M4DpNED2dED5dED99EDAAA=, Hero Power: Wyrm Bolt With such a hyperaggressive approach, even Small Pouches or Fireshaper can get you far when picked from pool 1. Starting Treasure: Scrapmetal Demolitionist. You need specifically neutral minions, have them survive until your next turn, AND kill them off to get just one temporary mana crystal. Check out our Friends & Partner Page (link) or use the links below: We always look to work with new companies, whatever you like, such as: Sponsored Articles | Direct Ads / Ad Placements | Affiliate | Giveaways | etc. However, this is a very slow effect and most Dragons don't really need the extra stats. The problem is that the optimal time to use it is when your board is big and your opponent's is empty. Aside from Reno's Crafty Lasso, all of the other starting Treasures synergize with spells the two classes are good at using. It's just Druid decks they'd work with are ones I usually see have more generic treasures instead. Weapon Synergy should only be in decks with, Most Overload cards are worth taking alongside. Hyperblaster is a brutally effective removal tool for every class that doesnt rely on weapons to deal face damage. Its just rather difficult to ramp up that kind of damage. The fact that Illidari Strike summons Rush minions usually doesnt matter unless the first kills the target and you still have your second one to attack something else. Nerfs Soon At Festival of Legends | Hearthstone. Surly Mob, Wand of Disintegration and Staff of Scales fulfill a similar role. Scales of Justice is also a great tool for dealing with a troublesome enemy board. Duels Archives - Hearthstone Top Decks Recommended videos Powered by AnyClip AnyClip Product Demo 2022 The media could not be loaded, either because the server or network failed or because the format is not supported. In a deck built with Divine Shields solely in mind, this treasure can snowball fast! The trick is to sacrifice late-game bombs in your starter deck and pick them up later on if the correct treasures present themselves, leaving you with something like this: Deck code: Mo'arg Outcast remains an extremely strong treasure. Ive featured such a deck below, one which reached 12 wins when piloted by Ramses_hs: Deck code: See turn 3:https://hsreplay.net/replay/SeH45QtqVkBLUM2QE73CCC. Tier 3: Out of all the three-stage treasures, Surly Mob is probably the best. This makes it hard for this passive to reliably help you. The way this helps you though is you have the chance to play those extra cards and spend that additional mana first. Created: 1/24/2021 (Darkmoon Races) View in Deck Builder Copy Deck For dezalian Registered User 8 Roguish Maneuvers is also a good source of damage and gives you something to use your weapon cards with. Tier 3 - Passives that have the potential to make a huge impact, but is heavily reliant on the game-state. However, not all of them are specific in their uses either. insists that you have more than one out at once and that they both dont die simultaneously. Check out our Friends & Partner Page (link) or use the links below: We always look to work with new companies, whatever you like, such as: Sponsored Articles | Direct Ads / Ad Placements | Affiliate | Giveaways | etc. Even then, those passives generally arent win conditions on their own. Plaguebringer is one of those things that REALLY works when it works, but the Overload can fuck you up especially when you need to play smaller spells that don't need the discount. Like or Dislike? I already tested several decks for 17 heroes multiple times, so please forgive me if I dont replace these deck lists with better ones. It also has extra interactions with other things, especially treasure that summon copies of your minions. and Pure Cold can augment any burn-based strategy. Druid decks are very versatile due to their class card mechanic Choose One. Even if you dont get it, the other Fel Treasure is good as well. Worshipper is another great staple. Future Publishing Limited Quay House, The Ambury, Concoction Miracle Rogue - #1 Legend (PocketTrain) - Return to Naxxramas. Edit in Deck Builder. Much like Shamans, Demon Hunters were one of the best classes on the release of Duels and promptly got nerfed to oblivion, though in this case their downfall was partly influenced by what happened to another class. Why the hell did no-one tell me I could actually make the Prt Sc button useful? Creator Notes: This is a Rush Warrior deck. Then well get into what makes specific classes/heroes powerful. Most legendary minions have stats that will at least match the Mana you pay for Astral Portal. Just be careful. wants to keep killing minions to reset itself while Fire at Thee! You cant necessarily build a deck around Inspiring Presence. Duels decks are filled with removal, and Brittle Bones turns that into even more advantage! A pair of free 3/3s per Fel spell is great, but the way in which you get it is pretty slow for what you need to be able to do to keep up in a Duels game. Ring of Refreshment is a generally weaker version of Stargazing, but is still useful in the same ways. So if youre behind, not even its best combo does much to help. Early game (even without buffs), he can snowball by creating more copies of himself than the opponent can handle. AnyClip Product Demo 2022 NOW PLAYING Feature Vignette: Live Feature Vignette: Management Feature Vignette: Marketing Some people opt for Savage Secrets to gain the card advantage Hunters generally lack, only there arent really any treasures that can abuse Secrets as well as Deathrattles. However, the best way to use this is with big minions; which Handbuff Paladins tend to get a lot of. Awakened Ancient is also worth taking as a defensive hand reload. AAEBAR8PudIDnssDuK0Clwi5tAL7AfoNtM4D/gyoAtsJj+MDks0DuuED+uEDAAA=, Hero Power: Death Games Much like Warriors, Mages can also get a lot of mileage out of Scattered Caltrops thanks to the ping. Signature Treasure: Wand of Dueling. Marvelous Mycelium is good at generating some high quality good cards. 12 Win Druid Duels Decks we had on stream during the first day of Darkmoon Faire pic.twitter.com/yIr2OulJk9, The author didnt add any Information to his profile yet. *Heavy Armor doesnt do anything to push you towards winning by itself. When you have legendary minions with effects that benefit exponentially by being duplicated like Aegwynn, the Guardian or Rattlegore, then Disks of Legend can be a huge game-changer; even though it does nothing else when you're not playing legendary minions. However, this value entirely relies on the effects your minions have since their stats arent going to make much of an impact. Invigorating Bloom is often used with several expensive, high impact cards. Even though Lichborne Might effectively functions as +3 Attack to one of your minions and kills it, it has actually found success in Deathrattle heavy Death Knight decks, largely thanks to Mummy Magic. Passives: Recycling & Orb of Revelation. Do the two make the best of their buddy or do they waste the potential? All of the Dream cards are good. However, Droplet of Insanity is a much better option for your starting treasure, allowing you to generate additional card advantage in the longer battles. Humble Blessings can use Bring on Recruits or Modest Aspirations. Hearthstone's Duel mode can be a real doozie for players, but with these great Duel decks, there's a chance of victory. 4 Spread the Word 2. Usually the best thing to duplicate in Duels is the treasure you got from the second pool. But when they added him as an actual card, the picture changed too. is fairly unique amongst the first passives. Both Priests and Druids have cards to support an Undead archetype, and Elise has the option to use the best of both. Until this is resolved, if anyone has noticed a pattern with the cannons interactions with enemy Locations, please leave your findings in the comments and well update it. The most common use for it is to use healing effects to keep recovering health before your opponent can damage you 10 times. The effect is too niche and underwhelming to be picked over other passives even in a Freeze deck. The only way to maximize its effect is to run Holy spells in mass, which cuts out minions that youd want to buff in the first place. Help others find it and show your support to the author by giving it an upvote! Creator Notes:This is built with the better Totems and support for it (mostly like an Even Shaman). One treasure with a superior counterpart is Robes of Shrinking; the better one being Rhonin's Scrying Orb. Though you nearly always want to pick the empty buckets to maximize the consistency of your deck, a build focusing on Discard synergies will always want the biggest deck possible. Book of the Dead is usually a much cheaper option and even deals sizable damage to face. Warden's Insight is a popular Starting Treasure because of its flexibility between two good effects. XL Deathrattle Hero Power Druid - Ike - Festival of Legends. Many choose Connections to gain combo triggers and extra resources. Paladins (and to an extent Priests) have a decent amount of Holy spell support. It also includes a few cheap Overload cards to have Totemic Power have its good effect active a fair amount of the time. Most decks love to Discover, and Staking A Claim not only gives you free tempo, but its not limited to once per turn! Like or Dislike? Its relatively better than a normal card, but lackluster compared to treasures. Your best combo is Survival of the FittestCarnival Clown, this is what you are aiming for. We even have deck lists that all have gotten at least 8 wins each! All of the Warrior Hero Powers are offensive and defensive capabilities in their own right. Just keep in mind that Hunters are weak when it comes to retaking the board or refilling their hand not that youll run out of resources often, especially if you use this 12-win build with a bit of built-in card draw. While Idols of Elune is just a weaker version of Double Time, getting twice the value out of a spell is extremely good. Those that can do much better with this snowballing weapon. Mysterious Tome is arguably one of the best purely generic primary passives. But this opens up unique interactions with rare Rush synergies, most notably Potion of Sparking. Staff of Scales and Wand of Disintegration do this better than all the others since they can kill several minions at once regardless of their Health. New "Recruits" is a great tool in general that functions really well in any tribe-centric strategy such as Murlocs or Mechs. | Karl the Lost), Hearthstone Duels 12-2 Sai Shadestorm (9589 MMR) (Lichborne Might | Glaciaxe), Hearthstone Duels 12-2 Demon Hunter (7308 MMR) (Illidari Strike | Gift of the Legion), Hearthstone Duels 12-0 Sai Shadestorm (7840 MMR) (Lichborne Might | Glaciaxe), Hearthstone Duels 12 Wins Warrior - SilberFuchsin (No Guts, No Glory | Spiked Arms), Hearthstone Duels 12-2 Scarlet Leafdancer (6040 MMR), Hearthstone Duels 12-2 Sai Shadestorm (4517 MMR), Hearthstone Duels 12-1 Sir Finley (5035 MMR), Hearthstone Duels 12-0 Vanndar Stormpike (7086 MMR), Hearthstone Duels 12-2 DrekThar (8447 MMR). Cards that give all of your minions a buff encourages token strategies. 5 Flipper Friends 2. Tier 5 - Passives that are so inconsistent with their value, they can actively harm you. Bruising is usually used with Rush and Charge minions to have them attack twice, especially Brewster, the Brutal. Wax Rager is the stickiest minion alive and can slowly deal 5 damage a turn endlessly if your opponent doesn't have a way to specifically get rid of it. But those kinds of decks mostly summon vanilla minions with decent stats. Ironweave Bloodletter is just healing, which is underwhelming in most scenarios but can keep you alive long enough against aggro to get your combos if youre spending a ton of corpses. Tier 4: While some of the passives that interact with certain spell types have amazing effects,many of them are severely underwhelming. Affected decks are still usable, but varying levels of weaker. As strong as Death Knight cards are in a vacuum, cards in Duels decks want to be as synergistic as possible. Branns most notable Hero Power is Dino Tracking, which almost any deck would love to have. Hearthstone Duels 12-0 Drek'Thar (5108 MMR)(Warmaster's Frenzy | Gift of the Heart) Hearthstone Duels 12-0 Drek'Thar (5108 MMR) (Warmaster's Frenzy | Gift of the Heart) Details: Heroic Duels - 5108 MMR. Harvest Time! Rocket Backpacks giving any of your minions Rush once per turn can make even the slowest of minions into a reactive play. The Legendary Invitations created by Be Our Guest are so cheap, they can easily dominate the early game. Unstable Magic can totally shut down some decks, like ones centered around Deathrattles. Any major changes to the previous version of this guide will have a * in front of it. Endurance Training is good at cheating in Taunt heavy decks, but having the cost minimum makes it relatively debatable on whether or not it's worth taking over other passives. Outside of massive early-game swings, Duels have a tendency to last longer than normal games. Khadgar's Scrying Orb serves as an extremely efficient discount towards your spells, which is almost always usable. You must be signed in to leave a comment. Creator Notes: I chose to take the Sr. Tomb Diver route for Secret Reno. However, since the minion is losing its stats as a price for its cost reduction, you wont be gaining much board presence. The massive cost of Black Soulstone offsets the efficiency that makes treasures good in the first place. Take a second to tell us how you feel! Just like Unholy Gift, Runic Helm supplies you with lots of non-synergistic cards, only this time they fill up your hand directly. We'll start by ranking the neutral treasures on a scale of 1-5 followed by an explanation for the reasoning behind the ranks. The first one carried me through the early game that we talked about and the second one carried me through the whole run. No Comments Yet. A Duels round or game Play in Duels consists of a series of rounds between Arena players, with each player using their specially constructed deck. You might also be interested in. Rogues have new Secret support, and for Reno that means so do Mages. Cannibalism and From the Swamp move into primary passive pool with effects that match the strength of their competitors. Your value from Ancient Reflections depends on what you end up targeting, preferably things with persistent effects like Deathrattles. Tier 1: Any treasure that can consistently generate additional resources for free is amazing and stands out above even some of the 2nd Passives, and Open the Doorways is probably the best one. Even though its a small bonus that doesnt seem to persist beyond your first turn, unconditional free card draw from Small Backpacks is extremely valuable; especially when you have game changers in your deck you want to dig for as early as possible. Tier 2 - Great Passives in general that can definitely help you throughout your run. XL Hero Power Druid - FlyingKraken - Festival of Legends; Tony Druid - #189 Legend (RidiculousHat) - Festival of Legends; Following it up with Death Games is probably the best use for it. Mindpocalypse benefits both players, which is a fair trade off since its a free spell that draws 2 and gives you a full Mana Crystal. The infinite value from The Juggernaut after completing Raid the Docks can stand out more than in normal Hearthstone games. Currently trying wriggling horror over haunted creeper and going to see how it fares. Staff of Pain was okay on its own and is prone to backfiring. The most important aspect of this is the fact that it works against the enemy hero as well. Want a Factsheet about our website & other channels? Since Duels games can go on for so long, the most common Treasure is Infinite Arcane. [Update: April 2023], [Browser Plugin] Hearthstone Card Names into Image Popups, Hearthstone Dust Refund: Find all nerfed cards with only one Keyword. Timber Tambourine and summer flowerchild are highest winrate cards, but murckwater scribe, rake, living roots and harmonic mood are good vs the agro meta. Tier 4:The only real way to maximize Band of Bees's usefulness is to run several 1-2 cost minions, which makes the overall deck pretty weak when taking into account all the removal in Duels. I recognized like a third of them from the Which Wood, if not mor. Creator Notes: Pirates are usable, but not as abusable since it lacks a Secondary Passive to maximize value on. Cloak of Emerald Dreams is arguably the best of the new card generating passives. Both decks usually pick Shadow Word: Void as their Starting Treasure. Fractured in Alterac Valley didn't bring any notable toys to play with, except for Capture Coldtooth Mine. There is so much spell support you can draft that a healthy mix of card generation and damage can make a lot of things work. All stats and win-rates for decks are calculated using actual user game data. The Auto-Armaments signature treasure makes it easier to cycle through your deck to find the combo cards. It gets you new weapons for zero mana, allowing you to play buffs like Deadly Poison without any setup. As a legendary minion, you can even get an extra copy of the buffed crab with Disks of Legend. If your deck is resilient enough to defeat an opponent with such a magnificent blade in their deck, youll receive one for yourself! Unlocked Potential is a sleeper thanks to its synergies with cards as varied as Armorsmith and Grommash Hellscream, but Warrior can utilise most of the common treasures with the right build. Pro Druid Decks. Several decks lack notable healing and most minions in Duels come with decent Attack, so a lot of them cant afford to take so many minion hits. You can also try to drown your enemies in resources using Connections, with the near-infinite Combo triggers and cheap removal options it provides (each Informant deals 1 damage to a random enemy minion when played). Ancient Reflections actually has quite a few amazing targets that can win you the game. Plus the spell you get is from ANY class, so the odds of it synergizing with your deck are slim at best. You need a decent amount of Nature spells, minions big enough to heal, AND for those minions to be damaged. is a nifty generic Hero Power that most decks are capable of using on some level. It requires you to add several weapons to capitalize on the effect. It works best in decks that summon several minions. If they do manage to keep up, they still need to deal with wave after wave of minions from your end. Holy Book appears pretty good at first. Mantle of Ignition is basically a permanent Zentimo and is extremely potent in any class. *Blood Moon has huge potential for a comeback when low on Health. Tier 1: The best of the active treasures are the ones that can effortlessly and efficiently destroy multiple enemy minions by itself. AAEBAaIHD7QBsgLtAogH8rACkrYClLYCqssDpNED2dED/tEDq9ID390D6t0Dw+EDAAA=, Hero Power: Roguish Manoeuvers Instead, wielders of the Light are forced to study the dark arts of aggression to survive early encounters. Discover the best Hearthstone Duels deck for each class, and how to use them. KEEP IN MIND YOU CAN HERO POWER YOUR OPPONENTS THINGS!!!! Deck code: The reason it still exists alongside Robe of the Apprentice is to give Frost decks a higher likelihood of being able to draft Spell Damage. But since the payoff is so huge that it can get you 12 wins on its own, it might actually be worth trying to do if you accept the challenge! Safe Harbor is definitely the top pick. Bans in Hearthstone instead of Nerfs: A good decision? I dont know any reason why that shouldnt have worked. Creator Notes: Basically everything is removal or gives you more stuff. is consistently twice that damage. But if you manage to build a deck that can make this work, its certainly worth it. If you meant Kindling Flame, I agree with that one. However, there are special cases where this can be more effective; like if you have plenty of cheap spells or if your Hero Power is Sleight of Hand. Compare Miracle Rogue Variants. A starting deck chock full of survival tools followed by a two-turn kill setup is what youve got here, one greatly aided by the buff to the Warrior hero power (now down to just one mana). Rogues and Mages have always had an affinity for good cheap spells, and this combo of classes definitely embodies it. Given the straightforward nature of Hearthstone, players can have a. Death Knights most established archetypes are centered around investing all three deck Runes into one Rune type, and all three are viable in Duels. But a lot of Freezing cards hit several things at once, so youll at least get a bunch of stuff to play if you happen to be low on cards. But with 2 damage AOE attached to a ton of your spells makes it very difficult for your opponent to establish a board. In its final form, it's a cheaper Wand of Disintegration! Tier 4 - Lackluster effects that wont be super game-changing very often. Thats pretty limiting in some classes. Tier 4 - Niche Passives that are either drastically underpowered or a little too specific to recommend unless you built your entire deck around it. Focus on weapons and synergistic cards in your future bucket picks. Deals sizable damage to face the second one carried me through the game! Freeze deck can use Bring on Recruits or Modest Aspirations in its own and is extremely potent any. 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Power your OPPONENTS things!!!!!!!!!!!!!!... The Auto-Armaments signature treasure makes it easier to cycle through your deck to find the hearthstone duels druid deck cards Backpacks... Combo of classes definitely embodies it deals sizable damage to face manage to keep killing minions be. Superior counterpart is Robes of Shrinking ; the better than a normal card, the picture changed too their. Good effect active a fair amount of the active treasures are the better Totems and support for it when! For this passive to reliably help you Zentimo and is extremely potent in any.. For this passive to reliably help you have deck lists that all have gotten least! To reliably help you throughout your run many of them for free also has extra interactions with other things especially! Summon copies of your minions Rush once per turn can make even the slowest of minions your! Problem is that the optimal time to use this is a great in... 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